# The Flutter tooling requires that developers have a version of Visual Studio # installed that includes CMake 3.14 or later. You should not increase this # version, as doing so will cause the plugin to fail to compile for some # customers of the plugin. cmake_minimum_required(VERSION 3.14) set(WIL_VERSION "1.0.231216.1") set(WEBVIEW_VERSION "1.0.2210.55") set(NLOHMANN_JSON "3.11.2") message(VERBOSE "CMake system version is ${CMAKE_SYSTEM_VERSION} (using SDK ${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION})") # Project-level configuration. set(PROJECT_NAME "flutter_inappwebview_windows") project(${PROJECT_NAME} LANGUAGES CXX) # Explicitly opt in to modern CMake behaviors to avoid warnings with recent # versions of CMake. cmake_policy(VERSION 3.14...3.25) # This value is used when generating builds using this plugin, so it must # not be changed set(PLUGIN_NAME "flutter_inappwebview_windows_plugin") find_program(NUGET nuget) if(NOT NUGET) message(NOTICE "Nuget is not installed.") endif() add_custom_target(${PROJECT_NAME}_DEPENDENCIES_DOWNLOAD ALL) add_custom_command( TARGET ${PROJECT_NAME}_DEPENDENCIES_DOWNLOAD PRE_BUILD COMMAND ${NUGET} install Microsoft.Windows.ImplementationLibrary -Version ${WIL_VERSION} -ExcludeVersion -OutputDirectory ${CMAKE_BINARY_DIR}/packages COMMAND ${NUGET} install Microsoft.Web.WebView2 -Version ${WEBVIEW_VERSION} -ExcludeVersion -OutputDirectory ${CMAKE_BINARY_DIR}/packages COMMAND ${NUGET} install nlohmann.json -Version ${NLOHMANN_JSON} -ExcludeVersion -OutputDirectory ${CMAKE_BINARY_DIR}/packages DEPENDS ${NUGET} ) # Any new source files that you add to the plugin should be added here. list(APPEND PLUGIN_SOURCES "flutter_inappwebview_windows_plugin.cpp" "flutter_inappwebview_windows_plugin.h" "utils/log.h" "utils/strconv.h" "utils/map.h" "utils/vector.h" "utils/string.h" "utils/util.h" "utils/flutter.h" "types/channel_delegate.cpp" "types/channel_delegate.h" "types/base_callback_result.h" "types/url_request.cpp" "types/url_request.h" "types/navigation_action.cpp" "types/navigation_action.h" "types/web_resource_error.cpp" "types/web_resource_error.h" "types/web_resource_request.cpp" "types/web_resource_request.h" "types/web_resource_response.cpp" "types/web_resource_response.h" "types/web_history.cpp" "types/web_history.h" "types/web_history_item.cpp" "types/web_history_item.h" "types/content_world.cpp" "types/content_world.h" "types/user_script.cpp" "types/user_script.h" "types/plugin_script.cpp" "types/plugin_script.h" "types/size_2d.cpp" "types/size_2d.h" "types/rect.cpp" "types/rect.h" "types/callbacks_complete.h" "types/screenshot_configuration.cpp" "types/screenshot_configuration.h" "custom_platform_view/custom_platform_view.cc" "custom_platform_view/custom_platform_view.h" "custom_platform_view/texture_bridge.cc" "custom_platform_view/texture_bridge.h" "custom_platform_view/graphics_context.cc" "custom_platform_view/graphics_context.h" "custom_platform_view/util/direct3d11.interop.cc" "custom_platform_view/util/direct3d11.interop.h" "custom_platform_view/util/rohelper.cc" "custom_platform_view/util/rohelper.h" "custom_platform_view/util/string_converter.cc" "custom_platform_view/util/string_converter.h" "custom_platform_view/util/swizzle.h" "plugin_scripts_js/plugin_scripts_util.h" "plugin_scripts_js/javascript_bridge_js.cpp" "plugin_scripts_js/javascript_bridge_js.h" "webview_environment/webview_environment_settings.cpp" "webview_environment/webview_environment_settings.h" "webview_environment/webview_environment.cpp" "webview_environment/webview_environment.h" "webview_environment/webview_environment_manager.cpp" "webview_environment/webview_environment_manager.h" "webview_environment/webview_environment_channel_delegate.cpp" "webview_environment/webview_environment_channel_delegate.h" "in_app_webview/user_content_controller.cpp" "in_app_webview/user_content_controller.h" "in_app_webview/in_app_webview_settings.cpp" "in_app_webview/in_app_webview_settings.h" "in_app_webview/in_app_webview.cpp" "in_app_webview/in_app_webview.h" "in_app_webview/in_app_webview_manager.cpp" "in_app_webview/in_app_webview_manager.h" "in_app_webview/webview_channel_delegate.cpp" "in_app_webview/webview_channel_delegate.h" "headless_in_app_webview/headless_in_app_webview.cpp" "headless_in_app_webview/headless_in_app_webview.h" "headless_in_app_webview/headless_in_app_webview_manager.cpp" "headless_in_app_webview/headless_in_app_webview_manager.h" "headless_in_app_webview/headless_webview_channel_delegate.cpp" "headless_in_app_webview/headless_webview_channel_delegate.h" "in_app_browser/in_app_browser_settings.cpp" "in_app_browser/in_app_browser_settings.h" "in_app_browser/in_app_browser_manager.cpp" "in_app_browser/in_app_browser_manager.h" "in_app_browser/in_app_browser.cpp" "in_app_browser/in_app_browser.h" "in_app_browser/in_app_browser_channel_delegate.cpp" "in_app_browser/in_app_browser_channel_delegate.h" "cookie_manager.cpp" "cookie_manager.h" ) # Define the plugin library target. Its name must not be changed (see comment # on PLUGIN_NAME above). add_library(${PLUGIN_NAME} SHARED "include/flutter_inappwebview_windows/flutter_inappwebview_windows_plugin_c_api.h" "flutter_inappwebview_windows_plugin_c_api.cpp" ${PLUGIN_SOURCES} ) if(NOT FLUTTER_WEBVIEW_WINDOWS_USE_TEXTURE_FALLBACK) message(STATUS "Building with D3D texture support.") target_compile_definitions("${PLUGIN_NAME}" PRIVATE HAVE_FLUTTER_D3D_TEXTURE ) target_sources("${PLUGIN_NAME}" PRIVATE "custom_platform_view/texture_bridge_gpu.cc" "custom_platform_view/texture_bridge_gpu.h" ) else() message(STATUS "Building with fallback PixelBuffer texture.") target_sources("${PLUGIN_NAME}" PRIVATE "custom_platform_view/texture_bridge_fallback.cc" "custom_platform_view/texture_bridge_fallback.h" "custom_platform_view/util/cpuid/cpuinfo.cc" "custom_platform_view/util/cpuid/cpuinfo.h" ) # Enable AVX2 for pixel buffer conversions if(MSVC) target_compile_options(${PLUGIN_NAME} PRIVATE "/arch:AVX2") endif() endif() # Apply a standard set of build settings that are configured in the # application-level CMakeLists.txt. This can be removed for plugins that want # full control over build settings. apply_standard_settings(${PLUGIN_NAME}) target_link_libraries(${PLUGIN_NAME} PRIVATE ${CMAKE_BINARY_DIR}/packages/Microsoft.Web.WebView2/build/native/Microsoft.Web.WebView2.targets) target_link_libraries(${PLUGIN_NAME} PRIVATE ${CMAKE_BINARY_DIR}/packages/Microsoft.Windows.ImplementationLibrary/build/native/Microsoft.Windows.ImplementationLibrary.targets) target_link_libraries(${PLUGIN_NAME} PRIVATE ${CMAKE_BINARY_DIR}/packages/nlohmann.json/build/native/nlohmann.json.targets) # Symbols are hidden by default to reduce the chance of accidental conflicts # between plugins. This should not be removed; any symbols that should be # exported should be explicitly exported with the FLUTTER_PLUGIN_EXPORT macro. set_target_properties(${PLUGIN_NAME} PROPERTIES CXX_VISIBILITY_PRESET hidden) target_compile_definitions(${PLUGIN_NAME} PRIVATE FLUTTER_PLUGIN_IMPL) # Source include directories and library dependencies. Add any plugin-specific # dependencies here. target_include_directories(${PLUGIN_NAME} INTERFACE "${CMAKE_CURRENT_SOURCE_DIR}/include") target_link_libraries(${PLUGIN_NAME} PRIVATE flutter flutter_wrapper_plugin) # List of absolute paths to libraries that should be bundled with the plugin. # This list could contain prebuilt libraries, or libraries created by an # external build triggered from this build file. set(flutter_inappwebview_windows_bundled_libraries PARENT_SCOPE ) # === Tests === # These unit tests can be run from a terminal after building the example, or # from Visual Studio after opening the generated solution file. # Only enable test builds when building the example (which sets this variable) # so that plugin clients aren't building the tests. if (${include_${PROJECT_NAME}_tests}) set(TEST_RUNNER "${PROJECT_NAME}_test") enable_testing() # Add the Google Test dependency. include(FetchContent) FetchContent_Declare( googletest URL https://github.com/google/googletest/archive/release-1.11.0.zip ) # Prevent overriding the parent project's compiler/linker settings set(gtest_force_shared_crt ON CACHE BOOL "" FORCE) # Disable install commands for gtest so it doesn't end up in the bundle. set(INSTALL_GTEST OFF CACHE BOOL "Disable installation of googletest" FORCE) FetchContent_MakeAvailable(googletest) # The plugin's C API is not very useful for unit testing, so build the sources # directly into the test binary rather than using the DLL. add_executable(${TEST_RUNNER} test/flutter_inappwebview_windows_plugin_test.cpp ${PLUGIN_SOURCES} ) apply_standard_settings(${TEST_RUNNER}) target_include_directories(${TEST_RUNNER} PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}") target_link_libraries(${TEST_RUNNER} PRIVATE flutter_wrapper_plugin) target_link_libraries(${TEST_RUNNER} PRIVATE gtest_main gmock) # flutter_wrapper_plugin has link dependencies on the Flutter DLL. add_custom_command(TARGET ${TEST_RUNNER} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${FLUTTER_LIBRARY}" $ ) # Enable automatic test discovery. include(GoogleTest) gtest_discover_tests(${TEST_RUNNER}) endif()