Fixed iOS 14.0 crash when calling callAsyncJavaScript method
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@ -35,6 +35,7 @@
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- Fixed Android `PullToRefreshController.setEnabled` at runtime
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- Fixed iOS `findNext`
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- Fixed Android `RendererPriorityPolicy.waivedWhenNotVisible` type 'Null' is not a subtype of type 'bool'
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- Fixed iOS 14.0 crash when calling `callAsyncJavaScript` method
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## 5.4.4+3
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@ -419,7 +419,7 @@ public class WebViewChannelDelegate : ChannelDelegate {
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break
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case .callAsyncJavaScript:
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if let webView = webView, #available(iOS 10.3, *) {
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if #available(iOS 14.0, *) {
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if #available(iOS 14.3, *) { // on iOS 14.0, for some reason, it crashes
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let functionBody = arguments!["functionBody"] as! String
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let functionArguments = arguments!["arguments"] as! [String:Any]
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var contentWorld = WKContentWorld.page
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@ -2798,7 +2798,7 @@ class InAppWebViewController {
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///This parameter doesn’t apply to changes you make to the underlying web content, such as the document’s DOM structure.
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///Those changes remain visible to all scripts, regardless of which content world you specify.
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///For more information about content worlds, see [ContentWorld].
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///Available on iOS 14.0+.
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///Available on iOS 14.3+.
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///
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///**NOTE**: This method shouldn't be called in the [WebView.onWebViewCreated] or [WebView.onLoadStart] events,
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///because, in these events, the [WebView] is not ready to handle it yet.
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