234 lines
9.3 KiB
CMake
234 lines
9.3 KiB
CMake
# The Flutter tooling requires that developers have a version of Visual Studio
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# installed that includes CMake 3.14 or later. You should not increase this
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# version, as doing so will cause the plugin to fail to compile for some
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# customers of the plugin.
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cmake_minimum_required(VERSION 3.14)
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set(WIL_VERSION "1.0.231216.1")
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set(WEBVIEW_VERSION "1.0.2210.55")
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set(NLOHMANN_JSON "3.11.2")
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message(VERBOSE "CMake system version is ${CMAKE_SYSTEM_VERSION} (using SDK ${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION})")
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# Project-level configuration.
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set(PROJECT_NAME "flutter_inappwebview_windows")
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project(${PROJECT_NAME} LANGUAGES CXX)
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# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
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# versions of CMake.
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cmake_policy(VERSION 3.14...3.25)
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# This value is used when generating builds using this plugin, so it must
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# not be changed
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set(PLUGIN_NAME "flutter_inappwebview_windows_plugin")
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find_program(NUGET nuget)
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if(NOT NUGET)
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message(NOTICE "Nuget is not installed.")
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endif()
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add_custom_target(${PROJECT_NAME}_DEPENDENCIES_DOWNLOAD ALL)
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add_custom_command(
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TARGET ${PROJECT_NAME}_DEPENDENCIES_DOWNLOAD PRE_BUILD
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COMMAND ${NUGET} install Microsoft.Windows.ImplementationLibrary -Version ${WIL_VERSION} -ExcludeVersion -OutputDirectory ${CMAKE_BINARY_DIR}/packages
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COMMAND ${NUGET} install Microsoft.Web.WebView2 -Version ${WEBVIEW_VERSION} -ExcludeVersion -OutputDirectory ${CMAKE_BINARY_DIR}/packages
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COMMAND ${NUGET} install nlohmann.json -Version ${NLOHMANN_JSON} -ExcludeVersion -OutputDirectory ${CMAKE_BINARY_DIR}/packages
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DEPENDS ${NUGET}
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)
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# Any new source files that you add to the plugin should be added here.
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list(APPEND PLUGIN_SOURCES
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"flutter_inappwebview_windows_plugin.cpp"
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"flutter_inappwebview_windows_plugin.h"
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"utils/log.h"
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"utils/strconv.h"
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"utils/map.h"
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"utils/vector.h"
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"utils/string.h"
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"utils/util.h"
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"utils/flutter.h"
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"types/channel_delegate.cpp"
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"types/channel_delegate.h"
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"types/base_callback_result.h"
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"types/url_request.cpp"
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"types/url_request.h"
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"types/navigation_action.cpp"
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"types/navigation_action.h"
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"types/web_resource_error.cpp"
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"types/web_resource_error.h"
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"types/web_resource_request.cpp"
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"types/web_resource_request.h"
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"types/web_resource_response.cpp"
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"types/web_resource_response.h"
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"types/web_history.cpp"
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"types/web_history.h"
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"types/web_history_item.cpp"
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"types/web_history_item.h"
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"types/content_world.cpp"
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"types/content_world.h"
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"types/user_script.cpp"
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"types/user_script.h"
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"types/plugin_script.cpp"
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"types/plugin_script.h"
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"types/size_2d.cpp"
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"types/size_2d.h"
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"types/rect.cpp"
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"types/rect.h"
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"types/callbacks_complete.h"
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"types/screenshot_configuration.cpp"
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"types/screenshot_configuration.h"
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"custom_platform_view/custom_platform_view.cc"
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"custom_platform_view/custom_platform_view.h"
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"custom_platform_view/texture_bridge.cc"
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"custom_platform_view/texture_bridge.h"
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"custom_platform_view/graphics_context.cc"
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"custom_platform_view/graphics_context.h"
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"custom_platform_view/util/direct3d11.interop.cc"
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"custom_platform_view/util/direct3d11.interop.h"
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"custom_platform_view/util/rohelper.cc"
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"custom_platform_view/util/rohelper.h"
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"custom_platform_view/util/string_converter.cc"
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"custom_platform_view/util/string_converter.h"
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"custom_platform_view/util/swizzle.h"
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"plugin_scripts_js/plugin_scripts_util.h"
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"plugin_scripts_js/javascript_bridge_js.cpp"
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"plugin_scripts_js/javascript_bridge_js.h"
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"webview_environment/webview_environment_settings.cpp"
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"webview_environment/webview_environment_settings.h"
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"webview_environment/webview_environment.cpp"
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"webview_environment/webview_environment.h"
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"webview_environment/webview_environment_manager.cpp"
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"webview_environment/webview_environment_manager.h"
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"webview_environment/webview_environment_channel_delegate.cpp"
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"webview_environment/webview_environment_channel_delegate.h"
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"in_app_webview/user_content_controller.cpp"
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"in_app_webview/user_content_controller.h"
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"in_app_webview/in_app_webview_settings.cpp"
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"in_app_webview/in_app_webview_settings.h"
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"in_app_webview/in_app_webview.cpp"
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"in_app_webview/in_app_webview.h"
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"in_app_webview/in_app_webview_manager.cpp"
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"in_app_webview/in_app_webview_manager.h"
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"in_app_webview/webview_channel_delegate.cpp"
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"in_app_webview/webview_channel_delegate.h"
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"headless_in_app_webview/headless_in_app_webview.cpp"
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"headless_in_app_webview/headless_in_app_webview.h"
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"headless_in_app_webview/headless_in_app_webview_manager.cpp"
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"headless_in_app_webview/headless_in_app_webview_manager.h"
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"headless_in_app_webview/headless_webview_channel_delegate.cpp"
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"headless_in_app_webview/headless_webview_channel_delegate.h"
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"in_app_browser/in_app_browser_settings.cpp"
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"in_app_browser/in_app_browser_settings.h"
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"in_app_browser/in_app_browser_manager.cpp"
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"in_app_browser/in_app_browser_manager.h"
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"in_app_browser/in_app_browser.cpp"
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"in_app_browser/in_app_browser.h"
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"in_app_browser/in_app_browser_channel_delegate.cpp"
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"in_app_browser/in_app_browser_channel_delegate.h"
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"cookie_manager.cpp"
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"cookie_manager.h"
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)
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# Define the plugin library target. Its name must not be changed (see comment
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# on PLUGIN_NAME above).
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add_library(${PLUGIN_NAME} SHARED
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"include/flutter_inappwebview_windows/flutter_inappwebview_windows_plugin_c_api.h"
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"flutter_inappwebview_windows_plugin_c_api.cpp"
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${PLUGIN_SOURCES}
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)
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if(NOT FLUTTER_WEBVIEW_WINDOWS_USE_TEXTURE_FALLBACK)
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message(STATUS "Building with D3D texture support.")
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target_compile_definitions("${PLUGIN_NAME}" PRIVATE
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HAVE_FLUTTER_D3D_TEXTURE
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)
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target_sources("${PLUGIN_NAME}" PRIVATE
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"custom_platform_view/texture_bridge_gpu.cc"
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"custom_platform_view/texture_bridge_gpu.h"
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)
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else()
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message(STATUS "Building with fallback PixelBuffer texture.")
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target_sources("${PLUGIN_NAME}" PRIVATE
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"custom_platform_view/texture_bridge_fallback.cc"
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"custom_platform_view/texture_bridge_fallback.h"
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"custom_platform_view/util/cpuid/cpuinfo.cc"
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"custom_platform_view/util/cpuid/cpuinfo.h"
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)
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# Enable AVX2 for pixel buffer conversions
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if(MSVC)
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target_compile_options(${PLUGIN_NAME} PRIVATE "/arch:AVX2")
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endif()
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endif()
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# Apply a standard set of build settings that are configured in the
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# application-level CMakeLists.txt. This can be removed for plugins that want
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# full control over build settings.
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apply_standard_settings(${PLUGIN_NAME})
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target_link_libraries(${PLUGIN_NAME} PRIVATE ${CMAKE_BINARY_DIR}/packages/Microsoft.Web.WebView2/build/native/Microsoft.Web.WebView2.targets)
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target_link_libraries(${PLUGIN_NAME} PRIVATE ${CMAKE_BINARY_DIR}/packages/Microsoft.Windows.ImplementationLibrary/build/native/Microsoft.Windows.ImplementationLibrary.targets)
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target_link_libraries(${PLUGIN_NAME} PRIVATE ${CMAKE_BINARY_DIR}/packages/nlohmann.json/build/native/nlohmann.json.targets)
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# Symbols are hidden by default to reduce the chance of accidental conflicts
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# between plugins. This should not be removed; any symbols that should be
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# exported should be explicitly exported with the FLUTTER_PLUGIN_EXPORT macro.
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set_target_properties(${PLUGIN_NAME} PROPERTIES
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CXX_VISIBILITY_PRESET hidden)
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target_compile_definitions(${PLUGIN_NAME} PRIVATE FLUTTER_PLUGIN_IMPL)
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# Source include directories and library dependencies. Add any plugin-specific
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# dependencies here.
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target_include_directories(${PLUGIN_NAME} INTERFACE
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"${CMAKE_CURRENT_SOURCE_DIR}/include")
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target_link_libraries(${PLUGIN_NAME} PRIVATE flutter flutter_wrapper_plugin)
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# List of absolute paths to libraries that should be bundled with the plugin.
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# This list could contain prebuilt libraries, or libraries created by an
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# external build triggered from this build file.
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set(flutter_inappwebview_windows_bundled_libraries
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PARENT_SCOPE
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)
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# === Tests ===
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# These unit tests can be run from a terminal after building the example, or
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# from Visual Studio after opening the generated solution file.
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# Only enable test builds when building the example (which sets this variable)
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# so that plugin clients aren't building the tests.
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if (${include_${PROJECT_NAME}_tests})
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set(TEST_RUNNER "${PROJECT_NAME}_test")
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enable_testing()
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# Add the Google Test dependency.
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include(FetchContent)
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FetchContent_Declare(
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googletest
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URL https://github.com/google/googletest/archive/release-1.11.0.zip
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)
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# Prevent overriding the parent project's compiler/linker settings
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set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
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# Disable install commands for gtest so it doesn't end up in the bundle.
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set(INSTALL_GTEST OFF CACHE BOOL "Disable installation of googletest" FORCE)
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FetchContent_MakeAvailable(googletest)
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# The plugin's C API is not very useful for unit testing, so build the sources
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# directly into the test binary rather than using the DLL.
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add_executable(${TEST_RUNNER}
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test/flutter_inappwebview_windows_plugin_test.cpp
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${PLUGIN_SOURCES}
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)
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apply_standard_settings(${TEST_RUNNER})
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target_include_directories(${TEST_RUNNER} PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}")
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target_link_libraries(${TEST_RUNNER} PRIVATE flutter_wrapper_plugin)
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target_link_libraries(${TEST_RUNNER} PRIVATE gtest_main gmock)
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# flutter_wrapper_plugin has link dependencies on the Flutter DLL.
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add_custom_command(TARGET ${TEST_RUNNER} POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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"${FLUTTER_LIBRARY}" $<TARGET_FILE_DIR:${TEST_RUNNER}>
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)
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# Enable automatic test discovery.
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include(GoogleTest)
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gtest_discover_tests(${TEST_RUNNER})
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endif()
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